Well that's good to know about I guess (I don't know, maybe I'll do a 2D game sometime. Or not.) but definitely not the case here. The problematic executables I was referring to are all 3D games, and thus don't use that command. Anyway, I was able to confirm last night that the problem is due to non-standard image sizes for the textures. Basically I took one old exe that was working and changed one of the textures; bang, it no longer worked. So remember kids, powers of 2!
MAV on new computer
Blitz3D Forums/Blitz3D Programming/MAV on new computerThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.