GMan and gg.IrrB3D

BlitzMax Forums/BlitzMax Programming/GMan and gg.IrrB3D

HI GMan i'm trying to understand better irrlicht

Do you know how change a light color and radius after
creation ? i have find for setposition but in the API doc i
don't find a method to change light color and radius ?

I have this


' ---------------------
' Irrlicht light classe
' ---------------------
Type EAI_Light
Field Entity:T_irrILightSceneNode

Field Position_X:Float
Field Position_Y:Float
Field Position_Z:Float

Field Entity_Red:Float
Field Entity_Green:Float
Field Entity_Blue:Float

Field Entity_Radius:Float

Method CreateLight(Scene:T_irrISceneManager,Red:Float,Green:Float,Blue:Float)
Position_X=0
Position_Y=0
Position_Z=0

Entity_Red=Red
Entity_Green=Green
Entity_Blue=Blue

Entity=Scene.addLightSceneNode(0, T_irrVector3df.createFromVals(Position_X,Position_Y,Position_Z), T_irrSColorf.createFromRGBA(Entity_Red, Entity_Green, Entity_Blue, 0.0),200.0)
End Method

Method SetPosition(Px:Float,Py:Float,Pz:Float)
Position_X=Px
Position_Y=Py
Position_Z=Pz

Entity.SetPosition(T_irrVector3df.CreateFromVals(Position_X,Position_Y,Position_Z))
End Method
End Type