Is is possible to detect "Which" side of a CGeom makes contact/collision..?
I'd like to make a particle fx on the side of the CGeom that collides with objects. So far with the new dGeom1/2 I can register a hit but they all register the CGeom as a whole.
Thanks
TOpknot ;)
I'd like to make a particle fx on the side of the CGeom that collides with objects. So far with the new dGeom1/2 I can register a hit but they all register the CGeom as a whole.
Thanks
TOpknot ;)