What Blitz 3D needs is...

Miscellaneous Forums/General Discussion/What Blitz 3D needs is...

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Basically sort of yes Amon, think of it as a 3D engine for C++ all ready to rock and roll, but the last I looked the DarkSDK was still compiled using an old DBP core and not the 5.8+ version where DBP began to become stable at last. TGC isn't paying it too much attention which I can only guess is because the initial sales rush has already died down. There's a lesson there for early adopters...

I'm considering it myself as a temporary stop gap *if* I decide to brush up on my C++ and get a proper job in software again - but I suspect i'll get lazy or scared of deadlines or something...