What Blitz 3D needs is...

Miscellaneous Forums/General Discussion/What Blitz 3D needs is...

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I'm with Jack and Halo here... and Smiff pretty much nailed it. I do KNOW that it would be possible to do jaw dropping tech demo using Blitz3D but it would need a lot of time and effort plus at least one GOOD coder and artist (ie two people)... but time is money and most (well I at least) of us rather use it for our own projects.

Why bother to advertize (fading) BRL product for free because they can't give us few simplish feature updates to call Blitz3D "fully featured"? Okay - I *promise* to do nice looking demo (coding crippled to my beginner level) if I get DXTC and tangent space normal maps... easy promise to make because I know I'll never get them.