Bug with Loopsound

Blitz3D Forums/Blitz3D Bug Reports/Bug with Loopsound

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When you create a Listener attached to a camera in a 3D world you can play 3D sounds by the commands :

Load3DSound
EmitSound

You can play normal sounds with the commands:

LoadSound
Playsound

Ok ?

Imagine you use Loopsound before Playsound
the sound will be played like a 3D one ! Strange isn't it ?

(Excuse me for my bad explainations, I'm French !)