Rectangle Drawing Optimisation

Miscellaneous Forums/General Discussion/Rectangle Drawing Optimisation

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I check on my game if you follow one with your eyes you can see the pixels but yes it's hard. However you can PAUSE the game and then all the horridy pixels show up. However, I'm not gonna alphablend all the bojects anyway just the particle effects and scores etc, that will use enough CPU time. The code above is really gonna be just to get the ordinary Blitz Drawing code fast enough for a wider platform of machines.