JV-ODE Physics Thread 4

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 4

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You could create a TriMesh for each frame of the anim mesh and tile them as needed. I don't think the tri's outside of the FOV would be rendered.

Work on the V1.08 update is coming along nicely, I need to finish off the testing and it should be ready for release very soon ;)