That's strange. Because after I set blender to the turntable mode, the view controls feels just like Wings3D now. Sometimes the view gets off-centered, but all you need to do is press Shift+C then C to center the cursor and set the camera to revolve around the cursor's current position (after you move the cursor the view keeps revolving around that point. But maybe I'm familiar with blender's views because I happened to favor Wings3D's "blender" style rotation the best, although I didn't know what blender was at the time.
It's slower. I also use wings blender camera. You don't need that distracting trickin Wings or Max.The turntable mode at the end is so different that I prefer keep in trackball.
In my opinion, Blender is much more powerful than Wings3D, as far as modeling is concerned. In Wings3D, I have to right click, click move, click x, then move the mouse to move an item along the X axis.
I don't, I have all my most comon operations with hotkeys. I can customize then, change em , and have several config files of em even. Just ins key in the comand, press the key and that'd be your key till u change it, for that menu thing.
The same thing has to be repeated if I want to "tweak" the verts, which makes this a slow and difficult process.
Nope, either. Since quite some versions you can use smarthighlighting so u mdoel similar to Mirai's way..you mouse over the vert, and hit the key for the operation (ie , the key u asigned for move free...or rotate, bridge, or whatever, you can do operations even while u track, thumb, pan...back and force, even)
>3 years? :o And u didn't know this?
in the >3 years I have been using Wings3D, I have never found any "magnet"
do u update the tool?
lol, been there since eons...
hotkey or go to the menu, tweak mode...and key 1 will toggle that falloff...+ and - key to increase or decrease falloff if needed...
It's clear. It depend on how you use it thos years. Has brought the plate of food in companies fo rme during these years, in a very competitive environment, with hostility of Maxers and bosses...
That's why everyone should not just try a few modelers when beginning 3D modeling
I began modeling back in ...'93, I think...3ds when was at msdos, only...since then have used in real depth like...dunno, dozens and dozens of 3d modeler, of any type out there...