As i predicted a long time ago (:P) Quake 4 is based on Doom3 and this is the reason why the outdoor scenes are real alibi maps, small areas with skycubes, pretty much like "Moorhuhn", if you know what I mean. There's one good thing about Quake4, now you can use them both simultanously, a gun and the maglite (where in doom 3 you only had the choice of one of them). Other than that, the story seems to be pretty disappointing. In the middle of the game they make you a Borg. A great idea for an unexpected turn, but they waste it and the story continues like before: kill em all.
When do they begin to understand that the story is the most important part?
When do they begin to understand that the story is the most important part?