OpenGL Trying to save its a$$

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I have a hard time believing MS is going to try to f*ck the 3D graphics industry like that. DirectX is a "toy" API. It's used in games, but not much else. The real power tools all use OpenGL, because they need something stable and lasting.

Can you imagine the mess if Pixar tried to convert over to DirectX? It would cost them millions. The idea of using a Microsoft API in film production is kind of funny. There's a lot of powerful companies who would lose a lot of money if MS crippled OpenGL in their next OS, so this doesn't really add up.