Also, don't worry about OOP or object-based programming or any of the other 'fancy' features of Blitz. For games, you just to know if..else..endif, functions and loops. Everything else is just fancy ways of doing those three things.
For regular readers... yes I know that is an oversimplification, but it's still right ;)
For regular readers... yes I know that is an oversimplification, but it's still right ;)