JV-ODE Physics Thread 4

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 4

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Okay, after a fair bit of looking I'm still confused! I couldn't get it working right, until I added both dGeomCountCollisions() and dSubGeomCountCollisions() etc. But I'm only using one space.

It seems as though to test for collisions you have to ALWAYS use both the normal functions and the Sub functions. Is this right, and if so, why? Does ODE create subspace fields (and inverse Tachyon pulses while we're talking StarTrekese) for some collisions?