JV-ODE Physics Thread 4

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 4

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It doesn't work like that unfortunately :/

[edit] Removed incorrect collision priority info

The standard collision functions are filled by the collision data of geom1 and the sub-collision functions are filled by the collision data of geom2. So when they switch and geom2 takes priority, no data gets passed to the standard collision functions.