I work in the Sim industry and One Eyed Jack is correct. OGL is the core rendering system - on IRIX, and on PC there is only one choice for multi channel viewing and thats Performer which is OGL based. There isnt a DX option here. And in mil sim, and most other science level CG, OGL is the only choice due to the capabilities of the toolsets. DX doesnt offer any solutions for these developers, and so OGL will remain the science and sim CG API. Regardless of the desktop market.
OpenGL Trying to save its a$$
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