VWait not working?

Blitz3D Forums/Blitz3D Programming/VWait not working?

Hujiklo: My monitor's frame rate is 60. This shouldn't be an issue though as VWait is simply meant to pause until a vertical blanking signal is received, regardless of monitor refresh rate.

Shifty: So you get the tearing but didn't used to, as well? I tried reverting back to an older version of blitz but the problem still exists. I just can't think why this isn't working anymore. I do still get this effect on larger programs but speed of loop execution shouldn't make any difference anyway. You can put a delay in the loop above and it still happens.