Crossplatform issue

BlitzMax Forums/BlitzMax Programming/Crossplatform issue

Hi,

i just tested and also get the error with some old stuff.

This isnt just a mac issue, but a windows issue too.
In fact if you import a module that has this problem then your app will suffer accordingly.

Well in my case i use on both systems the same modules. Only difference between the different sources are the font calls (win opens win-font, mac opens mac-font).

btw : What's the error you both get and the size of the project as it might be a different issue.

I do get no error message. The GUI-App just starts and only a part of it is working. As for example for the old one the source size is 2127 lines of code with comments and the builds are about 5.2/4.2Mb (debug/GUI).


Greetings,

taumel