Crossplatform issue

BlitzMax Forums/BlitzMax Programming/Crossplatform issue

why are you bringing that old issue up?
That problem is non related. [From the post]-> "It doesn't happen in non-debug mode when trying to compile"

Im talking about applications failing randomly or not running at all when compiled in release mode. The app runs fine in *Debug* mode, but *will not* run in a release build.
btw: it has nothing to do with the size of codebase or the compiled executable as far as i've seen.
To reiterate: This is a Blitzmax Code Generation issue!
The problem could also be related to a debug build inherently allowing certain things to pass execution while a release build will not. Who knows.. but I believe Mark or Skidracer posted that it was fixed for the next release.