I just started using Blender yesterday. I like it a lot. Before Blender, I used Wings3D for everything. Blender seems like a more complete solution than Wings3D, and I'm already pretty comfortable with the UI after the few hours I've used it. So far I've made some interesting meshes, like a space fighter, that look better than I would have been able to do in Wings3D. They're low poly, too. I like the way you can extrude edges and connect your own polygons from vertices from there. Also, all Blender's features are nice, like being able to "smooth" vertices without increasing poly-count, automatic "weighted" vertices (moving a vertex or edge effects other vertexes also), etc., etc.
Blender3D Open Source
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