Protecting Multiplayer Concepts?

Miscellaneous Forums/General Discussion/Protecting Multiplayer Concepts?

Why does the team that is loosing get less to fight with reduced firepower in their bosss? It's very RTS, but it's very contra-gameplay curve of everything else - games should get harder the better you are so if your winning, make 'em win with cap guns and bottle rockets to prove their worth.

More team winning energy sticks could meen less room for weapon sticks in your useful-game-mechanic-weapon-generator-device or something like that.