Protecting Multiplayer Concepts?

Miscellaneous Forums/General Discussion/Protecting Multiplayer Concepts?

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Thinking more about it, restricting other games from using your implementation of a certain multiplayer "strategy" or "game type" is not just stupid, but also not the great idea you might think it is.
If only one game ever used Capture The Flag, do you really think we would be talking about it now still?
Restricting such things is a sure way to pass quickly into oblivion in my opinion.