Grid meshes

Blitz3D Forums/Blitz3D Programming/Grid meshes

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Any ideas on how to make a grid mesh that I can "deform" in game. Speed is hardly important. It's just, I want to level a terrain in a certain area when something is built on it. IE: A house gets built, so make the land its on flat.