Hi,
is there a way todo a stretched Sphere for a FPS Game
(a small but long Sphere for the Player Collision).
I can see only one Parameter for: dCreateSphere(Space,0.7)
In B3D or the Newton Physic Engine i can use 2 Parameters for a Sphere as dCreateSphere(Space,0.7,1.0)
Thank You
is there a way todo a stretched Sphere for a FPS Game
(a small but long Sphere for the Player Collision).
I can see only one Parameter for: dCreateSphere(Space,0.7)
In B3D or the Newton Physic Engine i can use 2 Parameters for a Sphere as dCreateSphere(Space,0.7,1.0)
Thank You