My code;
Texture = LoadTexture("c:\Texture_Ball.png")
Mesh = LoadAnimMesh("c:\Monigote.b3d")
Child = FindChild(Mesh,"Ball")
EntityTexture Child,Texture
Texture = LoadTexture("c:\Texture_Ball.png")
Mesh = LoadAnimMesh("c:\Monigote.b3d")
Child = FindChild(Mesh,"Ball")
EntityTexture Child,Texture