Bones and JV-ODE

Blitz3D Forums/Blitz3D Programming/Bones and JV-ODE

I think you should ask this in the jv-ode thread, i am sure that vip3r will ask better.

Anyway, the basics are:

- Create bodies for the bones
- Create joints for those bodies

So you have some kind of simple ode ragdoll. Then you need to attach the bones for your model to the bodies that represent the bones.

If you want some sample about creating ragdolls in ode check out the demo of kode editor in my sign.