I would second that comment (that he's really responsive to email and keen to help,) but do note that years ago when he was first developing b3d support I had a conversation with him about this and it was sort of a fundamental conflict with what UU is/does. But I haven't talked with him since then, so it may very well be that by now the situation is more amenable to that change.
EntityPosition of a child loaded wth LoadAnimMesh?
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