Texture in Objects. Loadanimmesh

Blitz3D Forums/Blitz3D Programming/Texture in Objects. Loadanimmesh

Here's my function for this. It applies the same texture to each child though - possibly not what you want.

Function retexture_anim_mesh (mesh,texture,shin#=0,r=255,g=255,b=255)

	
	For f=1 To CountChildren (mesh)

	
		child=GetChild (mesh,f)
		
		
		If EntityClass (child)="Mesh"
		  
			EntityTexture (child,texture)
			EntityShininess child,shin
			EntityColor (child,r,g,b)
		EndIf
	
		If CountChildren (child) Then retexture_anim_mesh (child,texture,shin,r,g,b)
	
	Next

End Function