EntityPosition of a child loaded wth LoadAnimMesh?

Blitz3D Forums/Blitz3D Programming/EntityPosition of a child loaded wth LoadAnimMesh?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Why MAx to UU? Over B3D pipeline for max you can go straight to Giles.


Because not many people have 3dsMax and a lot of export paths involves Ultimate Unwrap in some way.

Thanks to Beaker and Joe for the confirmation that UU is the problem. I'll stick with my functions to find the geometric centre of an object using vertex positions.