Perturb, you mean those large textures pop back-and-forth?
That's a result of the random-level generator putting objects
at the same location. If you were making a level yourself,
you wouldn't have that problem. I may or may not fix it.
That's a result of the random-level generator putting objects
at the same location. If you were making a level yourself,
you wouldn't have that problem. I may or may not fix it.