HL2 doesnt have the plastic feel that Doom 3 has, at least not as much. Doom 3 looks better over all, but HL2's physics interaction makes up for that.
My brother was talking to me about the next Metal Gear Solid for PS3, and he said that Hideo was wanting, well, non-linear world. That which you choose when to do you mission, how, etc. But havn't we been hearing that for the last few years?
My brother was talking to me about the next Metal Gear Solid for PS3, and he said that Hideo was wanting, well, non-linear world. That which you choose when to do you mission, how, etc. But havn't we been hearing that for the last few years?