Halo....
I agree with you entirely. Up until about 5 years ago there seemed to be really big leaps in 3D engine technology but now people are just adding extra bits to them (shadows/shaders etc).
I reckon the current top 3D engines do have the potential to create something really impressive but at the moment developers are just really trying to show off certain aspects of it. Doom 3 and Quake 4 are examples of that. I have yet to see the new Unreal 3 engine working so maybe this might be an exception, I don't know.
If a little more time and care were used in creating the worlds instead of trying to meet deadlines then I reckon we could see something really special arive soon. I'll place my bets of the next Wolfenstein game for starters :)
I agree with you entirely. Up until about 5 years ago there seemed to be really big leaps in 3D engine technology but now people are just adding extra bits to them (shadows/shaders etc).
I reckon the current top 3D engines do have the potential to create something really impressive but at the moment developers are just really trying to show off certain aspects of it. Doom 3 and Quake 4 are examples of that. I have yet to see the new Unreal 3 engine working so maybe this might be an exception, I don't know.
If a little more time and care were used in creating the worlds instead of trying to meet deadlines then I reckon we could see something really special arive soon. I'll place my bets of the next Wolfenstein game for starters :)