"Type circleType"
A Type declaration is a blueprint for your circles, that's all.
When you write this:
circle[1] = new circleType
a circle object was created using circleType as a blueprint.
So, to process the movement for this, you might do this:
for local a = 0 to 20
circle[a].move
circle[a].draw
next
Therefore, code cannot run at the same time as other
code. Code always runs sequentially.
A Type declaration is a blueprint for your circles, that's all.
When you write this:
circle[1] = new circleType
a circle object was created using circleType as a blueprint.
So, to process the movement for this, you might do this:
for local a = 0 to 20
circle[a].move
circle[a].draw
next
Therefore, code cannot run at the same time as other
code. Code always runs sequentially.