if you call EndGraphics then the canvas window will be deleted
Sounds like clever stuff Sarge. Do the main BRL.xxx mods need patching/modding to get your lib running?Or, can we just go
Import Pub.PureMax
I think GDI/canvas drawing commands are an entirely separate issue, and should not be mixed with a GUI lib
Maybe do it as a separate lib (Pub.WinGDI)?It'll be nice for making system-friendly apps which need basic graphics stuff thus removing the need for DirectX/OpenGL.