objects over network

BlitzMax Forums/BlitzMax Programming/objects over network

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I would not recommend you to send floats because you won't have exact precition. In my experience if you want to send seeds try to make them ints.

And I don't understand why Merenne's Twist is not a BlitzMax standard? Have anyone told BlitzResearch? Because it is gold to be able to recreate reliable random seeds!