Creature Creator - for basic humanoid model (high poly)
then
Gamespace - for adding details and texturing and creating the UV Map
then
Milkshape3d - for reducing the number of polygons and then animating before exporting as md2 or b3d.
then
Gamespace - for adding details and texturing and creating the UV Map
then
Milkshape3d - for reducing the number of polygons and then animating before exporting as md2 or b3d.