; sets the graphics mode Graphics 800,600,0,2 ; lets windows know the name of the program AppTitle "Bounce Back v1.0" ;does everything in the background ready to show when "flip" is used SetBuffer BackBuffer() ;The globals we'll need to use Global Start ;loads the images we'll need to use Start = LoadImage("Images\Start.bmp") ;Stuff to show the Logo fade in and out Delay 500 Blend_Black(logo,0,0,0,1000) time = MilliSecs()+1000 While MilliSecs()<time DrawBlock logo,0,0 Flip Wend Blend_Black(logo,0,0,1,1000) Cls ;while esc. key isn't pressed While Not KeyHit(1) ;program stuff, nothing goes wrong here wend end Function MainMenu() Cls DrawImage Start,300,125 ;;;;;;;;;;;;;;;;;;Problem is here, image not found result=0 While result=0 mx=MouseX():my=MouseY() If RectsOverlap(300,125,200,100,mx,my,0,0) Then DrawImage StartOver,300,125 Else DrawImage Start,300,125 ;;;;;;;;;;;;;;;Problem here too, with Start image flip endif wend Function Blend_Black(image,x,y,mode,time) ;------------------------------------------------------------------ ; Blends an Image with a Black Background (In & Out) ; ----------------------------------------------------------------- ; Image = The Image to Blend ; x = X Coordinate in the Screen ; y = Y Coordinate in the Screen ; 50000 for both to center image ; Mode = 0 Blend In ; = 1 Blend Out ; Time = Time in Milliseconds ;------------------ source = ImageBuffer(image) dest = BackBuffer() maxx = ImageWidth(image)-1 maxy = ImageHeight(image)-1 start = MilliSecs() LockBuffer source If X = 50000 And y = 50000 x = (GraphicsWidth()/2)-(ImageWidth(image)/2) y = (GraphicsHeight()/2)-(ImageHeight(image)/2) EndIf While MilliSecs()-start<time Cls LockBuffer dest count=(count+1) Mod 4 If count=0 Then minx=0: miny=0 If count=1 Then minx=1: miny=1 If count=2 Then minx=1: miny=0 If count=3 Then minx=0: miny=1 If mode=0 Then value=MilliSecs()-start If mode=1 Then value=time-MilliSecs()+start For ii=miny To maxy Step 2 For i=minx To maxx Step 2 rgb=ReadPixelFast(i,ii,source) r=(rgb And $FF0000)/$10000 g=(rgb And $FF00)/$100 b=rgb And $FF rgb=r*value/time*65536+g*value/time*256+b*value/time WritePixelFast x+i,y+ii,rgb,dest Next Next UnlockBuffer dest Flip Wend UnlockBuffer source If mode=0 Then DrawBlock image,x,y If mode=1 Then Color 0,0,0: Rect x,y,maxx+1,maxy+1 Flip End Function