Mark's frametweening code - 60fps or 20fps?

Blitz3D Forums/Blitz3D Programming/Mark's frametweening code - 60fps or 20fps?

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Can't disagree with Bouncer - that really is a pain.
You need to seriously restrict alt-tab or detect it and allow for it.

BTW my tutorial was written 2 years ago.
Don't just hammer me (or Mark), but please feel free to to rewrite / update that code and repost it.

As I've so often stressed, at the time I was using a lot of animated characters, not running and shooting but sauntering and talking, so any glitches on a slow machine would really show up.
I found that tweening was the only system that provided smooth continuous animation, even on a dog-slow jerky machine.