If Irrlicht+Bmax compiled onto XBox, I'd be using it. Does the idea of Xbox compilation not excite you?
Since you're torqued already, can you provide me a more simple tse demo that I can use to get familar with the set up? nothing major, just a box in a box room with a controllable camera.
Then I can try adding particles etc, get something going game wise.
I Know i sound like i know what i'm on about, but, i'm pretty much at the same point as you. We have some simple scripts prepared and waiting (thanks Ad), but ive been unable to take a look yet. Perhaps when we're online after i finish work, we could all look together?
BTW, Im using TGE not TSE at the moment. All i know about TSE at this point is that it renders things differently ;)
All I can really say is that i know a bit about how torque works now, but Im still unable to do anything useful.
Patience my friend, Patience.
Since you're torqued already, can you provide me a more simple tse demo that I can use to get familar with the set up? nothing major, just a box in a box room with a controllable camera.
Then I can try adding particles etc, get something going game wise.
I Know i sound like i know what i'm on about, but, i'm pretty much at the same point as you. We have some simple scripts prepared and waiting (thanks Ad), but ive been unable to take a look yet. Perhaps when we're online after i finish work, we could all look together?
BTW, Im using TGE not TSE at the moment. All i know about TSE at this point is that it renders things differently ;)
All I can really say is that i know a bit about how torque works now, but Im still unable to do anything useful.
Patience my friend, Patience.