lol @ LineOf7s
lol @ GA
lol @ BR
lol @ big10p
lol @ DH
lol @ Rob Farley
boo hiss, <raspberry> @ Prof
In point of fact, Prof, some people might pick up on some coding technique tips from this that prevent bugs in the future - thus letting them Shutdown at 2a.m. rather than bug-hunting until 6a.m. with all the attendant light-burning, house-heating and PC-fuelling that goes with it.
I alternate between Cut'n'Paste+BadlyEdit hack jobs that see things like
MonsterPosition\x_ord = .....
MonsterPosition\y_ord = .....
MonsterPosition\x_ord = .....
then wondering why the Monster moves in and out of the screen in a weird way that seems to be linked to its sideways movement...
... and having blatantly obvious variable names like TotalMonsters that somehow end up being written as MonsterTotal during a quick bit of hacking. I'm sure If I stuck to Frank Taylor's naming convention or similar I could eradicate this kind of thing... But life would be less fun I guess.
lol @ GA
lol @ BR
lol @ big10p
lol @ DH
lol @ Rob Farley
boo hiss, <raspberry> @ Prof
In point of fact, Prof, some people might pick up on some coding technique tips from this that prevent bugs in the future - thus letting them Shutdown at 2a.m. rather than bug-hunting until 6a.m. with all the attendant light-burning, house-heating and PC-fuelling that goes with it.
I alternate between Cut'n'Paste+BadlyEdit hack jobs that see things like
MonsterPosition\x_ord = .....
MonsterPosition\y_ord = .....
MonsterPosition\x_ord = .....
then wondering why the Monster moves in and out of the screen in a weird way that seems to be linked to its sideways movement...
... and having blatantly obvious variable names like TotalMonsters that somehow end up being written as MonsterTotal during a quick bit of hacking. I'm sure If I stuck to Frank Taylor's naming convention or similar I could eradicate this kind of thing... But life would be less fun I guess.