game timing schemes

BlitzMax Forums/BlitzMax Programming/game timing schemes

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

IMO Delta time gets really messy when games get complicated..
I use a modified version of the code Mark posted long ago.
Has anyone experienced problems with that?