Tools and Level Editing

Miscellaneous Forums/General Discussion/Tools and Level Editing

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An artist who is unsuccesful by himself would blame succesful tools.
An artist who is succesful by himself but has to work with crappy software has a reason to complain.

In case of art, which is usually an abstract concept, it's usually a case of being able to put down your idea asap, or it'll flow away with the windy mind. (how poetic ^_^) If the software isn't capable of cooperating with the user (think of a slow mousey application, no handy things, bad navigation etc.) then I can imagine it's frustrating for the user.
Sometimes I think programmers/designers spend way too much time on slick skins and shiny interfaces and way too less on handyness/navigation. As if they aren't working with it themself, or are only surrounded by testers who're just lousy artists themself who can't come-up with real art.

In fact, Blitz is handy for those artists who know a bit of programming.. in the ideal case, artists make their own programs. :P