cross platform physics

BlitzMax Forums/BlitzMax Programming/cross platform physics

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DynaMo doesn't seem to have collision detection built in. Also the GPL is evil if you ever want to sell your program - the Newton and ODE licences are both more "free" than the GPL or LGPL.

I've not used Newton for a while. It used to be slower than a slow thing but it looks like it's shaping up nicely now.

@Matt - you can link in C libraries easily enough.