Hi,
Firstly, if this is not the right section, I apologise, but couldn`t really see a section that it would fit into.
Ok, so...
Basically I want to write a "game" which will utilise data which is created by another (commercial) game.
The problem I have is I have no idea how to get this data out, nevcer mind in a readable format!
The data must be stored somewhere when you save your game - right?
There is also some realtime data that is created down to your play, which *may* be stored in RAM, rather than HD, but I know the final overall data I need must be stored SOMEWHERE.
Does anyone have any idea of how to go about getting to this data (hex editing or whatever) or point me in the right direction?
If any more info is needed please let me know.
Firstly, if this is not the right section, I apologise, but couldn`t really see a section that it would fit into.
Ok, so...
Basically I want to write a "game" which will utilise data which is created by another (commercial) game.
The problem I have is I have no idea how to get this data out, nevcer mind in a readable format!
The data must be stored somewhere when you save your game - right?
There is also some realtime data that is created down to your play, which *may* be stored in RAM, rather than HD, but I know the final overall data I need must be stored SOMEWHERE.
Does anyone have any idea of how to go about getting to this data (hex editing or whatever) or point me in the right direction?
If any more info is needed please let me know.