Please post your recommendations for commerically-free (not necessarily open source) physics engines that are ideal for 2D gaming using BlitzMax.
Once enough suggestions and arguments have been proposed, we'll start up a new community project for it like what we did with SDL and FMOD.
Thank you.
Once enough suggestions and arguments have been proposed, we'll start up a new community project for it like what we did with SDL and FMOD.
Thank you.