I long to play...

Miscellaneous Forums/General Discussion/I long to play...

actually, backtracking a bit, if you used basic on Spec, C64, BBC etc there was really no concept of timing at all! You just made you game and it did it as fast as its little BASIC legs could carry it (although strangely it always used to be fairly consistant on those platforms). In reality this would have sucked, at least with assembly people could time to Vsync.