point enitity

Blitz3D Forums/Blitz3D Programming/point enitity

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Thanks Danny, the "pointentity" code worked but not the vector one, which is a shame because the vector one would of been faster and would of saved me aditional work creating pivots for the enity to point at.

@ Stevie G,
Stevie, no the entity is not parented to anything, just positioned at the verlet co-ordinates and constarined to the tail verlet, I dont know why it didn't work, especialy if your using similar code.