Maximo, anything that @#!*es off warren is a noble and just cause.
Andy, the trial is net2.0 only but the full version includes the cs source, vc projects, so you can safely compile it in mono or net1.1. I would release a 1.1 trial but i've only got msvc2005 beta.
Screen wise you can use windowed or full screen, but it's a unique window opened using (the included) sdl dll. so windows forms would be on a their own unqiue window.
But that said, only the open window portion uses sdl, so you could probably use csgl to create a gl err, widget is it? and as gl funcs work on the current context, then use vivid.
Andy, the trial is net2.0 only but the full version includes the cs source, vc projects, so you can safely compile it in mono or net1.1. I would release a 1.1 trial but i've only got msvc2005 beta.
Screen wise you can use windowed or full screen, but it's a unique window opened using (the included) sdl dll. so windows forms would be on a their own unqiue window.
But that said, only the open window portion uses sdl, so you could probably use csgl to create a gl err, widget is it? and as gl funcs work on the current context, then use vivid.