CollideImage Function?

BlitzMax Forums/BlitzMax Beginners Area/CollideImage Function?

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Although this layer stuff may have its uses (I've not tried them yet), you can use the old Blitz3D way of checking two images - ImagesCollide() and ImagesCollide2(). The first is the same as Blitz3D, the second has additional parameters for rotation and scale.

These may be slower than using layers, but I haven't checked. Perhaps someone else has and can enlighten the rest of us.