My RAGDOLL game .. control feedback

Miscellaneous Forums/Blitz Showcase/My RAGDOLL game .. control feedback

Sorry for posting another topic but I could do with some feedback on the control scheme as I plan to us this as a base. I think it works quite well but I'm kinda used to it.

CONTROLS

LM = Left Mouse
RM = Charge Magnet
MouseWheel = ZoomIn/Out
SPACE Explosion
Q/W/E/A/D to select Limbs as alternative to mouse

JUMPING
Magnet must be charged and cursor within 60 degrees of north and a certain distance away from robot. The cursor will radiate when a jump is possible. You can't jump using a hand which is holding something.

WALKING
Pick up feet with LM and move them or grab hand and pull ( must be within 30 degrees to horizontal ).

WEAPONS ( Uzi's , Shotgun , Mace , Stick )
To fire RM over the weapon nosel

THROW ( Box / Bottle )
Move hand to object LM and hold to move, release to throw.

GRAB ( Weapons / Rope )
Move hand to object LM and object. To jump for rope first select a hand .. makes it easier.

RELEASE ( Weapons / Rope )
Single click LM on Limb holding object.

POSING
If at lest 1 foot is on ground, hands will remember where you positioned them.

DRINKING
Pick up bottle and move to mouth.

CHARGE usage

If 0 feet on ground costs charge to move limb
If 1 foot on ground costs charge to move foot on ground
If 2 feet on ground no charge to move limb

A quick screenshot of me firing 2 uzies, again, apologies for the graphics but they will improve!!



The file .. less than 1 meg. Please tell me what you think?

http://www.steviegoodwin.plus.com/RagDoll.zip