I've believe I've used this ones - in psuedo:
pointentity ent, Target
p = entitypitch(ent)
y = entityyaw(ent)
rotate ent, p,y,0, 1
or if you have a vector, reset the object before pointing:
rotate ent,0,0,0, true
aligntovector ent, xvec,yvec,zvec, 1 (xaxis / pitch)
aligntovector ent, xvec,yvec,zvec, 2 (yaxis / yaw)
hope this helps
(sorry was in a hurry ;)
d.
pointentity ent, Target
p = entitypitch(ent)
y = entityyaw(ent)
rotate ent, p,y,0, 1
or if you have a vector, reset the object before pointing:
rotate ent,0,0,0, true
aligntovector ent, xvec,yvec,zvec, 1 (xaxis / pitch)
aligntovector ent, xvec,yvec,zvec, 2 (yaxis / yaw)
hope this helps
(sorry was in a hurry ;)
d.